Make warm worlds with a tiny, international crew.

We care about thoughtful craft, kind collaboration, and games full of personality. If that sounds like your kind of place, say hello.

Find your place.

Roles appear here as soon as they are published. No perfect match? The open application is always open.

Open application

Show us what you make. Artists, developers, designers, audio people, producers, and delightful specialists are all welcome.

Introduce yourself
01ArtistArtRemote · Revenue Share

We’re looking for a talented artist to help shape the worlds of our games. Our main focus is finding a strong 3D Environment Artist, though we’re happy to hear from artists with other specialties who can bring a distinct creative voice to the studio.

What you'll do

  • - Create high-quality 3D environments, props, and set dressing.
  • - Collaborate with design and art to turn ideas into playable spaces.
  • - Develop assets from blockout through final polish.
  • - Maintain visual consistency and performance targets.
  • - Contribute ideas and feedback throughout production.

What you bring

  • - A portfolio demonstrating game-ready artwork.
  • - Understanding of composition, scale, lighting, and environmental storytelling.
  • - Proficiency with standard 3D art tools.
  • - Ability to take feedback and work collaboratively.
  • - Clear communication and reliable self-management.

Lovely extras

  • - Experience shipping a game.
  • - Familiarity with Unreal Engine/Unity/Godot.
  • - Experience with materials, shaders, lighting, or optimisation.
  • - Concept art, prop art, character art, VFX, UI, or other complementary art skills.
  • - Enthusiasm for games and small-team development.
Apply for this role
02UI/UX DesignerDesignRemote · Revenue Share

We’re looking for a thoughtful UI/UX Designer to make our games clear, intuitive, and satisfying to use. You’ll shape player-facing interfaces from early concepts through polished in-game implementation.

What you'll do

  • - Design user flows, wireframes, and polished UI for game systems.
  • - Create HUDs, menus, onboarding, and interaction patterns.
  • - Work closely with design, art, and engineering.
  • - Prototype and iterate using playtesting and feedback.
  • - Maintain a consistent visual and interaction language.

What you bring

  • - A portfolio demonstrating UI/UX work, ideally for games or interactive products.
  • - Excellent visual hierarchy, typography, layout, and interaction-design skills.
  • - Ability to explain design decisions clearly.
  • - Comfort working iteratively with cross-functional teams.
  • - Strong attention to detail.

Lovely extras

  • - Experience shipping a game.
  • - Familiarity with Unreal Engine/Unity/Godot, or other game UI tools.
  • - Motion design or UI animation skills.
  • - Experience with accessibility, localisation, controller navigation, or responsive interfaces.
  • - A passion for games and player-centered design.
Apply for this role

Tell us what you would love to make.